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Z1

Released Thursday, October 06, 2011

Vast is space… complete is the destruction… in my womb you rejuvenate… fragmented visions of past horrors, endless suffering and the chaos of humanity’s great retreat stirs your soul. Reborn for my love. Reborn for my vainness. Reborn for my vengeance. Too soon we must shift to real space to anew our witness of this dread Krek plague. Cruel are their unrelenting swarms. Shorn with mercy. Yet as I enumerate their patterns I am consumed by the revelation of their miscalculation. The way is clear. Rebirth is near. All shall fear.

1,000 Paths – Your’s Starts Here

Our saga begins on the edge of human space in a system owned by the energy consortium Drake Reliance Group. Located on the science station Shibu Control, senior scientist Dr. Albert Hwan and his assistant Asha, leads a team in developing a technology that will revolutionize space travel. With strife rampart among the outer system and endless crusades between the Order of Adamah and Shorini Soran, the company has placed a garrison of its self-defense forces on the nearby planet of Lazarev under the command of Commander Ckarl. The project is behind schedule and vastly over budget. We join the story as Dr. Hwan’s daughter, Lea and her foster brother Artur of Unit 88, undergo Lea’s final pilot test….

This was an entry in the 2011 uDevGames game programming contest. It took 2nd place for Graphics, 2nd place for story and 3rd place for best presentation.

  • 1.0 - Version 1 released for the uDevGames contest
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    Headache!

    Released Wednesday, December 29, 2010

    Dr. Umfoofoo, the local witch doctor has "asked" you to dinner. To keep him happy and to keep yourself from becoming the main course, you must work in his hut sorting his collection of shrunken heads. His pet alligator, along with past victims, Ted and Fred will keep you company.

    Headache is a column matching game with a twist. As the shrunken heads come down the screen, swap and maneuver them to line up three or more of the same color vertically or horizontally. When you do, the heads disappear making room for the next set to come down. Features great graphics and fun commentary by the "talking heads"

    Headache was created as an entry in the 2002 uDevGames contest. It was runner up for best graphics.

  • 1.0 - First released for uDevgames 2002 game programming contest
  • 1.1b1 - Fixed a few bugs
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    Snowflakes

    Released Monday, April 05, 2010

    Snowflakes is a little application that puts the beautiful sight of falling snow on your Mac's screen while you work.

    Very small - less than 200k. As a novelty item, it is not yet really optimized, so don't run this at the same time you need all of your CPU power! Have fun with this. If you like it, please drop us a line (gooddoug@gmail.com).

  • 1.2.2 Should run under 10.4 again
  • 1.2.1 Optimized for 10.5 and later
  • 1.2 Made it a Universal Application so it will run on Intel Macs
  • 1.1.1 - Added Spanish and Japanese localizations (thanks to Sandy Whitmore and Yuzura Shiraiwa)
  • 1.1 - Now doesn't come forward when you accidentally click on a snowflake.
  • 1.0 - First release!
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    XMasLights

    Released Monday, April 05, 2010

    Holiday lights for MacOS X. Just launch and find yourself getting into the spirit of the season. The lights hang from the menu bar and will stay just above the desktop and under everything else. Adds a festive mood to any computer.

    Very small (just over 300k), very process friendly (won't slow you down) and very festive.

    To add new light styles, simply name the new lights <name >1On.png and <name >1Off.png. Then put these image files into ~/Library/Application Support/XMas Lights and they will be found when you open the preferences panel. You can string together multiple lights by naming them sequentially as <name > <n >On and <name > <n >Off. As an example, I have two lights to string together, and I name them MyCoolLights1On.jpeg, MyCoolLights2On.jpeg, MyCoolLights1Off.jpeg, MyCoolLights2Off.jpeg.

    If this makes you smile at all, drop me a line at gooddoug@gmail.com and let me know! And thanks to our users for providing more light styles. Thanks also to Jason Hayes (jhayes@willamette.edu) for his enthusiastic help with ideas, code and artwork.

    Idea from the great Classic 68k Control Panel from Robert L. Mathews - "Xmas Lights 1.1" which was last updated in 1993. Thanks, Robert, for the inspiration.

  • 1.5.8 Should run on 10.4 again
  • 1.5.7 Optimized for 10.5 and later
  • 1.5.6 Now supports 10.4.9 and later again
  • 1.5.5 Fixed a bug where old preference files could cause the app to crash. Cleaned up a couple of other buggy areas as well. Thanks to all of the users that took the time to send a bug report.
  • 1.5.4 Universal binary, tested on Leopard
  • 1.5.3 Incorporated some new lights from Jack Moxley and Danny Jones. Added a Japanese translation courtesy of Yuzura Shiraiwa.
  • 1.5.2 Incorporated suggestions and some code from Jason Hayes. Added ability to choose different lights, added some other lights from Jason Hayes. Localized to Spanish.
  • 1.5.1 Added updated lights from Jason M Hayes (nicer glow). Also incorporated feedback from VersionTracker to allow users to choose to have the lights float over all windows, or under all windows.
  • 1.5 Complete rewrite for this holiday season. This fixes many of the issues users have been telling me about. Smaller and faster still than the previous releases. Also made a couple of Jaguar optimizations. Not tested on anything below 10.2.2.
  • 1.2: Now use only the "tiny" lights from trent hamilton, as they were the only ones that looked any good! Did a lot of optimization. It now only inalidates the region that it really draws to, and it fires the timer only when it needs to change (rather than doing a spin loop). This now uses much less resources than it used to.
  • 1.1.1: Fixed the tiny lights to be at the top.
  • 1.1: Added many features asked for by users. Added preferences window. This allows users to turn off the blinking, change the rate at which the lights blink and even change the light style with three styles of lights (large is the original, then comes medium and tiny.) Special thanks to trent hamilton for the great "tiny" light style.
  • 1.0: First release... 2 hours of work and some sorry Photoshop skills brought the first version to life.